MetaproAPPSetup
MetaproAppSetup - MetaproAppSetup.cs
This class holds a Scriptable Object that saves data gathered from the metapro server.
Contains fields:
GameKey - Key provided on application setup
AppId - Application id stored in metapro database
GameImageURL - URL to uploaded preview image of game
GameName - Name of game
TeamName - Name of the team that is assigned to that application
GameAssets - List of all assets assign to the application on metapro market
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "MetaproAppSetup", menuName = "Metapro/AppSetup")]
public class MetaproAppSetup : ScriptableObject
{
public string GameKey;
public string AppId;
public string GameImageURL;
public string GameName;
public string TeamName;
public List<AvailableAsset> GameAssets;
}
Last updated