MetaproAppSetup - MetaproAppSetup.cs

This class holds a Scriptable Object that saves data gathered from the metapro server.

Contains fields:

GameKey - Key provided on application setup

AppId - Application id stored in metapro database

GameImageURL - URL to uploaded preview image of game

GameName - Name of game

TeamName - Name of the team that is assigned to that application

GameAssets - List of all assets assign to the application on metapro market

using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(fileName = "MetaproAppSetup", menuName = "Metapro/AppSetup")]
public class MetaproAppSetup : ScriptableObject
    public string GameKey;
    public string AppId;

    public string GameImageURL;
    public string GameName;
    public string TeamName;

    public List<AvailableAsset> GameAssets;


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